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This step-by-step walkthrough shows how to create a static library (.lib file) for use with C++ apps. Using a static library is a great way to reuse code. Rather than reimplementing the same routines in every app that requires the functionality, you write them one time in a static library and then reference it from the apps. Code linked from a static library becomes part of your app—you don’t have to install another file to use the code.

This walkthrough covers these tasks:

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Prerequisites

An understanding of the fundamentals of the C++ language.

Creating a static library project

The instructions for how to create the project vary depending on whether you are using Visual Studio 2019 or an earlier version. Make sure you have the correct version set in the upper left of this page.

To create a static library project in Visual Studio 2019

  1. On the menu bar, choose File > New > Project to open the Create a New Project dialog box.

  2. At the top of the dialog, set Language to C++, set Platform to Windows, and set Project type to Library.

  3. From the filtered list of project types, choose Static Library then choose Next. In the next page, enter MathFuncsLib in the Name box to specify a name for the project, and specify the project location if desired.

  4. Choose the Create button to create the client project.

To create a static library project in Visual Studio 2017

  1. On the menu bar, choose File > New > Project.

  2. In the left pane of the New Project dialog box, expand Installed > Visual C++, and then select Windows Desktop. In the center pane, select Windows Desktop Wizard.

  3. Specify a name for the project—for example, MathFuncsLib—in the Name box. Specify a name for the solution—for example, StaticLibrary—in the Solution Name box. Choose the OK button.

  4. Under Application type, select Static Library (.lib).

  5. Under Additional Options, un-check the Precompiled header check box.

  6. Choose OK to create the project.

To create a static library project in Visual Studio 2015

  1. On the menu bar, choose File > New > Project.

  2. In the New Project dialog box, expand Installed > Templates > Visual C++, and then select Win32. In the center pane, select Win32 Console Application.

  3. Specify a name for the project—for example, MathFuncsLib—in the Name box. Specify a name for the solution—for example, StaticLibrary—in the Solution Name box. Choose the OK button.

  4. Click Next.

  5. Under Application type, select Static library. Then uncheck the Precompiled header box and choose Finish.

Adding a class to the static library

To add a class to the static library

  1. To create a header file for a new class, open the shortcut menu for the MathFuncsLib project in Solution Explorer, and then choose Add > New Item. In the Add New Item dialog box, in the left pane, under Visual C++, select Code. In the center pane, select Header File (.h). Specify a name for the header file—for example, MathFuncsLib.h—and then choose the Add button. A blank header file is displayed.

  2. Add a class named MyMathFuncs to do common mathematical operations such as addition, subtraction, multiplication, and division. The code should resemble:

  3. To create a source file for the new class, open the shortcut menu for the MathFuncsLib project in Solution Explorer, and then choose Add > New Item. In the Add New Item dialog box, in the left pane, under Visual C++, select Code. In the center pane, select C++ File (.cpp). Specify a name for the source file—for example, MathFuncsLib.cpp—and then choose the Add button. A blank source file is displayed.

  4. Use this source file to implement the functionality for MyMathFuncs. The code should resemble:

  5. Compile the static library by selecting Build > Build Solution on the menu bar. Compiling creates a static library that can be used by other programs.

    Note

    When you build on the Visual Studio command line, you must build the program in two steps. First, run cl /c /EHsc MathFuncsLib.cpp to compile the code and create an object file that's named MathFuncsLib.obj. (The cl command invokes the compiler, Cl.exe, and the /c option specifies compile without linking. For more information, see /c (Compile Without Linking).) Second, run lib MathFuncsLib.obj to link the code and create the static library MathFuncsLib.lib. (The lib command invokes the Library Manager, Lib.exe. For more information, see LIB Reference.)

Creating a C++ console app that references the static library

To create a C++ console app that references the static library in Visual Studio 2019

  1. In Solution Explorer, right-click on the top node for the solution and choose Add > New Project to open the Add a New Project dialog box.

  2. At the top of the dialog, set Language to C++, set Platform to Windows, and set Project type to Console.

  3. From the filtered list of project types, choose Console App then choose Next. In the next page, enter MyExecRefsLib in the Name box to specify a name for the project, and specify the project location if desired.

  4. Choose the Create button to create the client project.

To create a C++ console app that references the static library in Visual Studio 2017

  1. On the menu bar, choose File > New > Project.

  2. In the left pane of the New Project dialog box, expand Installed > Visual C++, and then select Windows Desktop. In the center pane, select Windows Desktop Wizard.

  3. Specify a name for the project—for example, MyExecRefsLib—in the Name box. In the drop-down list next to Solution, select Add to Solution. The command adds the new project to the solution that contains the static library. Choose the OK button.

  4. Under Application type, select Console Application (.exe).

  5. Under Additional Options, un-check the Precompiled header check box.

  6. Choose OK to create the project.

To create a C++ console app that references the static library in Visual Studio 2015

  1. On the menu bar, choose File > New > Project.

  2. In the New Project dialog box, expand Installed > Templates > Visual C++, and then select Win32. In the center pane, select Win32 Console Application.

  3. Specify a name for the project—for example, MyExecRefsLib—in the Name box. In the drop-down list next to Solution, select Add to Solution. The command adds the new project to the solution that contains the static library. Choose the OKScripting dictionary object. button.

  4. Click Next.

  5. Make sure Console application is selected. Then check the Empty Project box and choose Finish.

Using the functionality from the static library in the app

To use the functionality from the static library in the app

  1. After you create a console app, an empty program is created for you. The name for the source file is the same as the name that you chose earlier. In the example, it's named MyExecRefsLib.cpp.

  2. Before you can use the math routines in the static library, you must reference it. Open the shortcut menu for the MyExecRefsLib project in Solution Explorer, and then choose Add > Reference.

  3. The Add Reference dialog box lists the libraries that you can reference. The Projects tab lists the projects in the current solution and any libraries they reference. On the Projects tab, select the MathFuncsLib check box, and then choose the OK button.

  4. To reference the MathFuncsLib.h header file, you must modify the included directories path. In the Property Pages dialog box for MyExecRefsLib, expand the Configuration Properties node, expand the C/C++ node, and then select General. Next to Additional Include Directories, specify the path of the MathFuncsLib directory, or browse for it.

    To browse for the directory path, open the property value drop-down list, and then choose Edit. In the Additional Include Directories dialog box, in the text box, select a blank line and then choose the ellipsis button (..) at the end of the line. In the Select Directory dialog box, select the MathFuncsLib directory and then choose Select Folder button to save your selection and close the dialog box. In the Additional Include Directories dialog box, choose the OK button, and then in the Property Pages dialog box, choose the OK button to save your changes to the project.

  5. You can now use the MyMathFuncs class in this app by including the #include 'MathFuncsLib.h' header in your code. Replace the contents of MyExecRefsLib.cpp with this code:

  6. Build the executable by choosing Build > Build Solution on the menu bar.

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Running the app

To run the app

  1. Make sure that MyExecRefsLib is selected as the default project by opening the shortcut menu for MyExecRefsLib in Solution Explorer, and then choosing Set as StartUp Project.

  2. Martin usb dmx interface ii drivers for mac pro. To run the project, on the menu bar, choose Debug > Start Without Debugging. The output should resemble:

See also

Walkthrough: Creating and Using a Dynamic Link Library (C++)
Desktop Applications (Visual C++)